Mooncell V Series Video Splicer | 4K60 LED Wall up to 130M px








Mooncell V Series Video Splicer
modular LED wall splicer · 3U to 14U · 26M to 130M px · 4K@60 input

When control rooms outgrow a single box, Mooncell’s V Series is the modular rack splicer that scales with the wall: 40 to 200 gigabit outputs driving 26–130 million pixels straight into Mooncell receiving cards, with 4K@60 inputs and 4:4:4 processing — configured card-by-card and distributed factory-direct by Excelled, your LED display control-system partner.

Mooncell V Series video splicer front view white background

V Series Video Splicer at a Glance

What is it? Mooncell’s modular video wall splicer family in four rack chassis — V300 (3U), V500 (5U), V700 (7U) and V1400 (14U) — that takes many digital and analog signals and drives LED walls directly through gigabit network outputs.

How large a wall can it drive? From 26M pixels on 40 ports (V300) to 130M pixels on 200 ports (V1400), each port carrying up to 650,000 pixels at 8-bit color to Mooncell receiving cards.

How many sources? 2K, 4K@30 and 4K@60 inputs on plug-in boards — DVI, HDMI 1.3/1.4/2.0, DP 1.2, VGA and 3G-SDI — up to 160× 2K-class channels in the largest chassis.

What does it do with them? Arbitrary layering across up to 160 layers, multi-screen roaming and scaling, irregular-splicing support, frame synchronization, EDID management and Web-based scene control — with input hot backup and redundant power options.

Who is it for? Command and dispatch centers, conference and reporting halls, data operation centers, exhibition venues and broadcast studios with demanding multi-source walls.

Product Positioning

Why a Rack-Mount V Series Splicer Instead of More Box Processors

Every extra live source and every added row of cabinets pushes a wall past what a compact processor can hold — and chaining several boxes multiplies cabling, EDID conflicts and failure points. The V Series is Mooncell’s answer for that scale: one chassis, one control seat, and a card-slot architecture where input boards, output boards and redundant power all live under one roof. Channels, ports and spare slots are bought per project instead of per box.

The output stage is what makes it a splicer rather than a switcher: each 10-port output card connects directly to Mooncell receiving cards over gigabit Ethernet, so the wall needs no sending controllers between the rack and the cabinets. Input processing, layering, scaling and pixel drive happen in one device, and a wall that later gains cabinets or sources grows by adding boards — not by buying a new processor.

130M

One Rack, Huge Walls

26M to 130M pixels across four chassis sizes — drive grows by adding output boards and power.

160

Source Density

Up to 160× 2K inputs via mixed DVI, HDMI, DP, VGA and 3G-SDI boards in the V1400.

4:4:4

Signal Fidelity

4K@60 sources pass through 4:4:4 color processing with sharp scaling for large screens.

PC·WEB

Scene Control

Web-based control with saveable PC scenes, EDID management and per-input cropping.

Where it fits in the line. V Series sits above the all-in-one 2-in-1 processors like the M40 — those compact boxes are the right tool for single-screen projects with a handful of inputs; the V Series is the right tool when the input count, pixel load or redundancy plan outgrows a box. Sending controllers such as the MTB400E handle a PC-to-panel drive role that the V Series’s input boards replace on fully processed walls.
Chassis & Output Drive

V Series Modular Chassis: Gigabit Output Cards That Drive Panels Directly

Chassis choice is a scale decision first. V300 (3U) ships 40 gigabit ports for 26M pixels; V500 (5U) 60 ports for 39M; V700 (7U) 100 ports for 65M; and V1400 (14U) 200 ports for 130M. Each output card contributes 10 RJ45 gigabit ports, and every port connects straight to Mooncell receiving cards — the card’s duty split by the controller across the wall’s cabinet wiring.

Per-port limits decide how a canvas divides. A port carries up to 650,000 pixels at 8-bit color depth, with a maximum width of 1,920 pixels and a maximum height of 1,920 pixels per port — so walls are sliced into 1,920-pixel-wide columns and sub-650k strips, exactly as the configuration software lays them out. The same port in 10-bit HDR10 operation carries up to 480,000 pixels, and only the first 8 ports of a 10-port output card are driven.

Mooncell V Series multi screen video splicer two devices side by side white background

Reading the port math. Maximum chassis load equals ports × 650,000 px — V300: 40 × 650k = 26M; V1400: 200 × 650k = 130M — and the per-port 1,920 width/height caps are what make those loads achievable strip by strip. If your wall needs a different split, the configuration tool shows the partition before you buy.
Input Boards

V Series Input Cards: DVI, HDMI 1.3/1.4/2.0, DP 1.2, VGA and 3G-SDI Options

Inputs arrive on plug-in boards, so a V-Series chassis carries the mix a project actually needs and leaves empty slots for growth. Single cards offer 4 or 8 ports of one signal family; 2K boards handle standard sources while 2× HDMI 2.0 and 2× DP 1.2 boards take 4K@60 plus unusual tall or ultra-wide formats — 3840×2160@60, 4096×2160@60, a 1920×4800 vertical strip and a 7680×1080 ultra-wide canvas are all listed input formats.

Input Card Ports Signal Capability
4× DVI-D 4 VESA DVI-D digital only; max 2048×1152@60Hz; EDID customizable.
4× HDMI 1.3 4 Max 2048×1152@60Hz per port; EDID customizable.
8× HDMI 1.3 8 Max 2048×1152@60Hz per port; YCbCr 4:2:2 color processing on this card.
4× HDMI 1.4 4 3840×2160@30Hz or 3840×1080@60Hz; EDID customizable.
2× HDMI 2.0 2 3840×2160@60 / 4096×2160@60 / 1920×4800@60 / 7680×1080@60; max width 7680 px, max height 4800 px; HDMI 1.4/1.3 backward compatible via EDID.
2× DP 1.2 2 Same 4K@60, 1920×4800@60 and 7680×1080@60 formats; DP 1.1 backward compatible.
8× VGA 8 VESA analog, up to 1920×1080@60Hz — the path for legacy computer sources.
4× 3G-SDI 4 ST-424 (3G) / ST-292 (HD) / SMPTE 259 SD sources; max 1920×1080@60Hz; 1080i / 576i / 480i deinterlacing.

Board mix determines how many sources a chassis accepts: the V300 tops out at 36× 2K, 24× 4K@30 or 6× 4K@60 channels; the V1400 at 160× 2K, 80× 4K@30 or 40× 4K@60 — a mix, not a simultaneous triple maximum, so the input plan should be matched to the slot budget.

Processing Engine

Layering, Free Roaming and Frame Synchronization Across the V Series Wall

Once sources are in, the V Series treats the whole canvas as one surface. Any window can layer above any other, roam across screen regions and scale freely; layer counts scale with the chassis from 32 (V300) to 160 (V1400). That is the multi-window grammar command rooms live on — maps, cameras and data feeds arranged and re-arranged without touching panel wiring.

Two display duties matter for the odd wall shapes in this class. Irregular and intelligent irregular splicing let creative layouts — angled, curved or segmented surfaces — address only the cabinets they occupy, and frame synchronization keeps every output region aligned for the wall as one coherent image. Signal quality is handled in the same engine: 4:4:4 color processing preserves the full color information of 4K@60 and lower sources, and HDMI audio input travels with its video for walls that carry sound downstream.

Mooncell V Series 4K video splicer scaling engine image quality comparison

Control & Reliability

V Series Control and Backup: Web Scenes, EDID Management, Hot Backup, Redundant Power

Operator workflow decides whether a 130M-pixel wall is manageable, so the V Series puts Web-based control at the center: scenes are created on a PC, saved as scene files and recalled as presets — the same layout every morning, the event layout during the show. Deeper management follows the source path: EDID can be customized per input so every source reports the resolution you want, signal cropping and local zoom trim camera feeds before they enter the canvas, and intelligent resolution setting allows different resolutions between network ports as the wall’s cabinet runs demand.

Reliability is engineered at both ends of the signal. Input hot backup keeps a spare source standing by to take over when the primary drops, and the larger chassis add redundant power: the V500 and V700 run dual 550 W supplies and the V1400 four 550 W supplies (V300 runs a single 204 W supply), with fan cooling throughout and a 110–240 V AC operating range. A front-panel LCD reports device status at the rack — no laptop required for a first look.

Mooncell V Series LED video splicer front panel LCD interface close up

Lineup

The Four V Series Chassis: V300, V500, V700, V1400

V300 — 3U, 26M px: The Wall Splicer That Fits a Rack Bay

Forty gigabit ports, 26M pixels and up to 36× 2K or 6× 4K@60 inputs in a 133 mm-tall chassis at 7.8 kg. The V300 is the entry to the V Series — the model for mid-size control rooms whose input count or pixel load has already passed what a compact 2-in-1 processor can hold, without yet needing power redundancy in the rack.

V500 — 5U, 39M px: Dual-Power Step-Up

Sixty ports drive 39M pixels from up to 48× 2K or 12× 4K@60 inputs, and the chassis adds redundant 550 W×2 power — the reliability tier command and dispatch centers spec when a wall outage is not an option. 222.5 mm tall, 13.7 kg.

V700 — 7U, 65M px: The Large-Wall Workhorse

One hundred ports carry 65M pixels — a 65M ceiling that covers very large single walls — fed by up to 80× 2K or 20× 4K@60 sources across 80 layers. Dual 550 W supplies back it in a 310 mm chassis at 15.0 kg.

V1400 — 14U, 130M px: The Flagship Rack

Two hundred ports, 130M pixels, up to 160× 2K or 40× 4K@60 inputs across 160 layers — and four 550 W supplies for a 30.0 kg, 662.3 mm chassis that anchors the biggest command and data-center walls in the V Series range.

Series Comparison

V300 vs V500 vs V700 vs V1400: Scaling the Wall, Not Replacing the System

The four chassis share one card architecture, so migration is upward, not sideways. Choose by pixel load first, then input density, then power redundancy — rows follow the published specification.

Scale Check V300 V500 V700 V1400
Chassis 3U 5U 7U 14U
Gigabit outputs 40 ports 60 ports 100 ports 200 ports
Max pixel load 26M 39M 65M 130M
Max input channels 36× 2K / 6× 4K@60 48× 2K / 12× 4K@60 80× 2K / 20× 4K@60 160× 2K / 40× 4K@60
Max layers 32 48 80 160
Redundant power No (204 W) 550 W ×2 550 W ×2 550 W ×4
Dimensions (W×D×H) 482.6×315×133 mm 482.6×315×222.5 mm 482.6×315×310 mm 482.6×438×662.3 mm
Chassis weight 7.8 kg 13.7 kg 15.0 kg 30.0 kg
Typical fit Mid walls, 3U bay Rooms needing PSU backup Very large single walls Biggest command & data centers

Related reading: Mooncell MVB12E 2-in-1 processor (the larger all-in-one box option) · M40 2-in-1 processor. Not sure which tier a project needs? Send the source list and wall pixel count and we’ll map the chassis.

Full Specification

V Series Video Splicer Technical Specifications

Parameter Specification
Models / chassis V300 (3U) · V500 (5U) · V700 (7U) · V1400 (14U) — modular 19″ rack chassis
Output 10× RJ45 gigabit ports per output card, direct to Mooncell receiving cards; 40 / 60 / 100 / 200 ports per chassis; single-port load 650,000 px at 8-bit (480,000 px at 10-bit HDR10; first 8 ports of the card used in that mode); per-port max width 1,920 px / max height 1,920 px
Max pixel load 26M (V300) / 39M (V500) / 65M (V700) / 130M (V1400) pixels
Max input channels V300: 36× 2K, 24× 4K@30 or 6× 4K@60 · V500: 48 / 24 / 12 · V700: 80 / 40 / 20 · V1400: 160 / 80 / 40
Input boards 4× DVI-D, 4× or 8× HDMI 1.3, 4× HDMI 1.4, 2× HDMI 2.0, 2× DP 1.2, 8× VGA, 4× 3G-SDI — board mix per chassis slot budget
Input formats Up to 3840×2160@60Hz and 4096×2160@60Hz; vertical 1920×4800@60Hz and ultra-wide 7680×1080@60Hz on HDMI 2.0 / DP 1.2 boards; VGA to 1920×1080@60; SDI per ST-424 / ST-292 / SMPTE 259
Layers Arbitrary layering among all signals; 32 / 48 / 80 / 160 max layers per chassis; free roaming and scaling
Display functions Irregular screen splicing, intelligent irregular splicing, frame synchronization, HDMI audio input
Color processing 4:4:4 color processing; HDR10 (10-bit) operation supported on output stage
Control Web control; PC scene files; EDID customization per input; source cropping and local zoom; intelligent per-port resolution setting
Backup / reliability Input signal hot backup; redundant power (V500/V700: 550 W×2, V1400: 550 W×4); fan cooling
Supply voltage 110–240 V AC, 50/60 Hz
Power consumption 204 W (V300) / 550 W×2 (V500, V700) / 550 W×4 (V1400)
Dimensions (W×D×H) V300 482.6×315×133 mm · V500 482.6×315×222.5 mm · V700 482.6×315×310 mm · V1400 482.6×438×662.3 mm
Chassis weight V300 7.8 kg · V500 13.7 kg · V700 15.0 kg · V1400 30.0 kg (±0.5 kg tolerance)
Use Scenarios

V Series Installations: Command Centers, Conference Halls, Data Floors, Studios

Command and Dispatch Centers

Maps, cameras and telemetry on one wall, many operators on one scene. The V Series’s 32–160 layers, input hot backup and redundant power are the features dispatch teams spec first — the wall that carries the room’s decisions cannot flicker when a source or a supply drops.

Conference and Reporting Halls

Presentations, videoconferencing feeds and document cameras arrive as a mix of HDMI, DP and legacy VGA. One chassis ingests them all, applies per-input EDID so every laptop shows its best resolution, and recalls a “presentation” scene file at the touch of a preset.

Data Operation and Exhibition Centers

Operations floors split big dashboards across many cabinets, and exhibition centers run both data and creative content on the same displays. The V Series handles both duties from the same rack — dashboard scenes by day, immersive irregular-layout scenes using the same canvas at night.

Broadcasting Studios

Studio walls need broadcast-standard sources and zero tearing. 3G-SDI boards ingest camera and program feeds with deinterlacing for interlaced signals, and frame synchronization keeps the on-set wall coherent with the production’s timing.

Mooncell V Series video wall splicer multiple 4K 60Hz signal source splicing demo

Buying Guide

V Series Buying Guide: Sizing Inputs, Pixels and Power Before the Quote

  1. Count sources as chassis channels. List every live input and classify it 2K, 4K@30 or 4K@60. Compare against the chassis maxima as a mix — e.g. a room with 20× 2K plus 4× 4K@60 sits inside the V300’s 36× 2K / 6× 4K@60 slot budget, with room to grow.
  2. Convert the wall to pixels and ports. Width × height of the full canvas; divide by 650,000 to find minimum ports, then check per-port width (≤1,920) and height (≤1,920) so the partition is legal. The chassis must offer that many ports and its load rating must cover the total.
  3. Choose the board mix for today — and the slots for tomorrow. Buy the input boards the project lists now; keep spare slots for the sources you expect in year two. HDMI 2.0/DP 1.2 boards are the ones to reserve for future 4K@60 feeds.
  4. Decide the reliability tier. If a wall outage stops operations, move up to the V500 or beyond for dual power supplies and plan an input hot-backup source. If the room tolerates brief interruptions, the V300’s single supply may be enough — spend the difference on spare boards.
  5. Confirm receiving-card compatibility and HDR plans. Outputs are wired to Mooncell receiving cards; if 10-bit HDR10 content is on the roadmap, remember the mode’s 480,000-px per-port ceiling and the 8-of-10-port card rule when sizing ports.
Illustrative sizing example. A 3,840×1,920 wall is 7.37M pixels. Partition it as two 1,920-pixel columns and six 320-pixel rows: twelve ports each carrying 1,920×320 = 614,400 px — under the 650,000-px cap and the 1,920 dimension caps. Twelve ports sit easily inside the V300’s 40, leaving 28 for future cabinets or a second wall.

Price and Cost Factors

A V Series is priced by configuration — chassis, input boards, output boards and power tier — not by list model, so ask for a build-to-spec quotation with the input count and pixel load attached. Budget honestly against the alternatives: several compact 2-in-1 processors would need separate control seats, duplicate cabling and no shared backup, while one configured chassis consolidates them — the crossover usually lands in the multi-source, mid-size-wall range where the V300 competes.

When you should NOT choose the V Series. If the project is a single screen with one or two sources, a compact 2-in-1 processor is simpler and cheaper. If the wall is a pure PC-fed canvas with no multi-source routing, sending controllers like the MTB400E do the drive alone. And if the brief is stored-content playback for creative displays rather than live signal routing, that is media-server territory — different hardware, different budget line.
FAQ

Mooncell V Series Video Splicer FAQ

Q1 What is the Mooncell V Series video splicer?

The V Series is Mooncell’s modular video signal processing line in four rack chassis — V300 (3U), V500 (5U), V700 (7U) and V1400 (14U). It takes 2K and 4K sources from plug-in input boards and drives LED walls directly through gigabit outputs to Mooncell receiving cards, with layering, scaling and frame synchronization in one device.

Q2 How many pixels can the V Series drive?

The V300 drives 26 million pixels on 40 gigabit ports, the V500 39 million on 60 ports, the V700 65 million on 100 ports and the V1400 130 million on 200 ports. Each port carries up to 650,000 pixels at 8-bit color, up to 1,920 pixels wide and 1,920 pixels tall.

Q3 How many input sources can a V Series chassis take?

Maximums depend on the chassis and the mix: the V300 accepts up to 36× 2K, 24× 4K@30 or 6× 4K@60; the V500 48× 2K, 24× 4K@30 or 12× 4K@60; the V700 80× 2K, 40× 4K@30 or 20× 4K@60; and the V1400 160× 2K, 80× 4K@30 or 40× 4K@60 channels.

Q4 Which input boards are available for the V Series?

Plug-in cards cover 4× DVI-D, 4× and 8× HDMI 1.3, 4× HDMI 1.4, 2× HDMI 2.0, 2× DP 1.2, 8× VGA and 4× 3G-SDI. HDMI 2.0 and DP 1.2 boards accept 4K@60, a 1920×4800 vertical format and a 7680×1080 ultra-wide format.

Q5 Does the V Series connect directly to LED receiving cards?

Yes. Each 10-port output card feeds Mooncell receiving cards directly over gigabit Ethernet — no sending controllers between the splicer and the cabinets. The outputs are compatible with all Mooncell series receiving cards, and the controller partitions the wall into per-port strips automatically.

Q6 What does HDR10 and 10-bit output change on the V Series?

With HDR10 10-bit output enabled, each gigabit port carries up to 480,000 pixels instead of 650,000, and only the first 8 ports of a 10-port output card are driven. Factor the lower per-port ceiling into the port count when 10-bit content is planned.

Q7 How many layers can the V Series process?

Windows layer arbitrarily among all signals with free roaming and scaling. Maximum layers are 32 on the V300, 48 on the V500, 80 on the V700 and 160 on the V1400 — each window can be positioned, scaled and overlaid anywhere on the combined canvas.

Q8 Does the V Series support irregular LED screens?

Yes. The V Series supports irregular display splicing and intelligent irregular splicing, so creative layouts with angled, curved or segmented surfaces address only the cabinets they occupy, alongside frame synchronization that keeps the whole wall one coherent image.

Q9 How is the V Series controlled and configured?

Through Web-based control: scenes are composed on a PC, saved as scene files and recalled as presets. Per-input EDID customization, signal cropping and local zoom refine sources, and intelligent resolution setting allows different resolutions between network ports to match cabinet runs.

Q10 What backup does the V Series offer?

Input signal hot backup stands a spare source by to take over when the primary fails. The V500 and V700 run redundant 550 W×2 supplies and the V1400 runs 550 W×4; the V300 uses a single 204 W supply. Fan cooling covers heat across all chassis.

Q11 How do I choose between V300, V500, V700 and V1400?

Match pixel load first — 26M, 39M, 65M or 130M — then confirm the input mix fits the channel maximums and the ports fit the per-port rules. Move up a tier when the project needs redundant power or expects wall growth; boards and power scale within each chassis.

Q12 How much does a Mooncell V Series splicer cost?

V Series pricing is configuration-based — chassis, input boards, output boards and power tier — so the quote follows the source list and pixel count. Contact Excelled with the wall size, source types and reliability requirements for a factory-direct build-to-spec price.

Get a Build-to-Spec V Series Quote

Send 4 inputs for a configured quote: 1. Wall resolution & total pixels · 2. Full source list with resolutions (2K / 4K@30 / 4K@60) · 3. Receiving card model · 4. Reliability needs (hot backup / redundant power) — we’ll map the chassis and board mix.

Get My V Series Quote →

V Series: The Modular Splicer That Scales to the Wall

Mooncell V Series video splicers move multi-source LED walls out of the box-processor class — 26M to 130M pixels through 40 to 200 gigabit outputs, plug-in 2K/4K@60 input boards, up to 160 layers and redundant power in 3U to 14U racks, configured per project by Excelled.

Related reading: Mooncell M40 2-in-1 processor · Mooncell MVB12E 2-in-1 processor · Mooncell MTB400E sending controller · Request a quote


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